Evolution rocks. I am currently working on a project that is adapting to the needs of the community on the fly. Direct feedback from the highly engaged members of the community results in real-time changes to the experience. It is fascinating to watch.
This brings me to a thought space that I have been exploring recently. By redefining failure, adaptation, response, and planning, can you create a new planning and design philosophy that aims for structured incompleteness as a starting point?
I can see the thinking behind this being a combo of lean management, agile methodologies, incomplete design theory, and whole lotta guts. It means building that framework around which the community creates the next version. It means prototype, test and learn. This is happening in the case of Twitter, sites that are in constant Beta, and sites that crowdsource design, but is there a documented repeatable way to approach it? I know there are people out there doing it.
- RT @sfsignal: These are the SF/F/H books to look for this month - kirkusreviews.com/features/scien… #kirkus 1 day ago
- @jted i have listened to it more than that so you are in the clear. 1 day ago
- RT @kevin2kelly: Pretty cool effect: using neural nets to stylize imagery. Give it a style to train on, and it mimmicks it entirely. https:… 1 day ago
- RT @dvorsky: Bill Gates on AI risk: “[I] don't understand why some people are not concerned.” washingtonpost.com/news/the-switc… via @billykaos 2 days ago
- Huge milestone. Over 50K total words after 475 this morning. Massive. Now for the next 50K. #scifi #writing 3 days ago