Evolution rocks. I am currently working on a project that is adapting to the needs of the community on the fly. Direct feedback from the highly engaged members of the community results in real-time changes to the experience. It is fascinating to watch.
This brings me to a thought space that I have been exploring recently. By redefining failure, adaptation, response, and planning, can you create a new planning and design philosophy that aims for structured incompleteness as a starting point?
I can see the thinking behind this being a combo of lean management, agile methodologies, incomplete design theory, and whole lotta guts. It means building that framework around which the community creates the next version. It means prototype, test and learn. This is happening in the case of Twitter, sites that are in constant Beta, and sites that crowdsource design, but is there a documented repeatable way to approach it? I know there are people out there doing it.
- RT @essentialmix: House and techno all night long... 7 hours ago
- Crazy good. Crazy sexy. #NowPlaying "Dangerous (feat. Joywave)" by Big Data on @RdioCA: rd.io/x/QQ9GmDddo-4b/ 1 day ago
- #NowPlaying "Everlasting Light" by The Black Keys on @RdioCA: rd.io/x/QQ9GmDd3cpI/ 6 days ago
- And many more. A solid foundation. 6 days ago
- Hearing a 6yr old sing along to Space Oddity gives you hope for a solid musical future. I grew up on Carly Simon, Beatles, CCR, Paul Simon.. 6 days ago